B0T.NET
Description
B0T.NET is a hacker-themed clicker / tower defense game, where you are fighting off a virus continously diving deeper into your file system. Click on the viruses to gain RAM, and use the RAM to buy towers! After each wave, choose some abilities to upgrade to make future purchases stronger, and increase your RAM income. Be wary, as shop items become more expensive the more you use them, so do your best to keep up with the incoming viruses
How to Play
Click on viruses to deal damage to them, and harvest RAM (money). When you start the game, you will notice a bunch of Virus enemies streaming down the paths on the right. If they enter a folder, you must Click on the Folder to open it and view the viruses inside the folders to destroy them.
Buy towers from the shop to ensure you can safely look inside a folder, in the bottom left! RAM is this game's currency, and you earn an amount of RAM passively while you play. You can gain bonus RAM by killing viruses, as their deaths free up RAM in your computer, which you can then use to purchase towers / abilities in the shop.
Between Waves, you will be able to Upgrade your towers / abilities. They're only available during wave cool-down, so spend your resources wisely in the rounds before to maximize your upgrade potential.
Viruses get stronger each wave. Eventually, they may overwhelm you. Game Over is when you lose all your files at the bottom, so try your best to defend those as long as you can!
Towers / Abilities are outlined in the section below.
Towers / Abilities
CLICK: Click on enemies to deal damage to them, and harvest RAM. Click into folders to kill enemies as they damage the folder.
ENCRYPT: Recover damage dealt to a folder, and give it a shield. Click on a Folder after purchasing to use this.
FIREWALL: Deals damage to and kills viruses who enter its path!
SENTINEL: An anti-virus tower that shoots projectiles at its nearest enemy
QUARRANTINE: An anti-virus tower that occasionally creates a large AOE, damaging all enemies inside.
Upgrades
PLAYER_UP: Upgrades the player click ability and RAM income.
FIREWALL_UP: Upgrades all existing and future firewalls.
SENTINEL_UP: Upgrades all existing and future Sentinels
QUARRANTINE_UP: Upgrades all existing and future Quarrantines
Credits
THOMAS GELMAN: Programming, Design, Pixel Art, User Interface
MATT PRESSON: Programming, Design, Virus Pixel Art
ALEX SUGAR: Composer, Audio Designer
TIFFANY HSIN: 3D Artist
CANSU ÖNER: Programmer
KNOWN ISSUES
- Popups and towers persist between runs.
- Rarely when clicking quickly after closing a folder, the folder reopens
- It is occasionally possible to put a tower down behind the shop UI
| Updated | 3 days ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Authors | Thomas Gelman, Kosher Sugar, tiffanyhsin, cansuoner |
| Genre | Strategy |
| Made with | Godot |
| Tags | Clicker, Endless, Endless Runner, Indie, No AI, Point & Click, Real time strategy, Retro, Tower Defense |












Comments
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something about this style tickles my brain :3
This guy! This guy gets it!
thomas makes only games of a certain high quality i'd say
hello bimskuit of the bimscuit clan. It is wonderful for you to make bimskuit's appearence. perchance
hi