Welcome to the Apocalypse Approaches alpha page! Here we have an early version of our project, which focuses on gameplay and makes some compromises compared to our intended final design

Project Description:

Play as a stoic knight in this time looping roguelike, racing against the ever ticking countdown as you defeat demons to gain back time and keep the time curse at bay. Let your time runout and you die, allowing the unending cycle to  repeat, stuck in the apocalypse forever approaching. Will you allow yourself and the townsfolk to stay in this unending hellscape?

Use weapons and spells to defend against the entities as you go back out into the breach. To be victorious, you must manage time closely as you navigate a procedurally generated landscape before time runs out. Time is life, time is everything, when you don’t have enough money to buy something, or mana for spells,  you can sacrifice time instead, but be careful of running out of time! To further increase your chances of stopping the apocalypse, use scrap and entropy to better your overall odds of success across the loops.

It's up to you to manage your time appropriately and prevent armageddon!

Notes About Current Version:

  • Progression in levels is left to right, entrance and exit could be offset on the y axis but will always be at either end of the level.
  • Rewards are generated completely randomly, which is not our desired final design. This was to allow the players of this test to try different weapon combinations and feel the gameplay more at its different potential difficulties.

Known Issues:

  • It is possible for the shadow enemy to get stuck in walls or out of encounter bounds. If aggro is totally lost, or enemy gets stuck, requires restart.
  • Chests will continue to grant rewards until they fade away completely if you leave and re-enter their prompt-zones. 
  • When using a controller, if you nudge a mouse during gameplay attacks will start following the mouse direction as though you were playing with a mouse. Requires switching to keyboard or restart.
  • When using a controller, it is sometimes possible for input velocity to get stuck in one direction after scene transitions. Requires Restart
  • If you pick up a weapon and swap weapons at the same time, the player sometimes freezes up. Requires Restart.

Controls:

ActionKeyboard
Controller
Move
WASDLeft Stick
AttackLeft-Click (attack towards mouse)
X (towards facing direction)
Cast Spell
Middle-Click (attack towards mouse)
RT (towards facing direction)
DodgeSpace BarA
ParryRight-ClickLT
InteractEB
Switch Weapon
QLB
Switch Spell
ShiftRB

Welcome to the bottom of the page! For your dedication, have a cookie 🍪

Download

Download
Apocalypse Approaches Alpha 0.1.0 - WINDOWS.zip 60 MB

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